if(playerNode->_getWorldAABB().intersects(sceneNode->_getWorldAABB()))
{
    std::cout<<"Collision"<<std::endl;
...

C++ Ogre3d Intersection Boundin...

by frying.myopenid.com, April 17, 2012 19:47, 1 refactoring, tagged with node, intersection, C++, AABB, bounding box, _getWorldAABB

Checks for intersections of...

55502f40dc8b7c769880b10874abc9d0 Talk
pools = {1 => [1,2,3], 2=> [3,4,5], 3=> [5,6,7]}
intersection = []
pools.each do |k,v|
...

Ruby Find the Intersection of Ar...

by AviFlombaum, July 31, 2008 21:28, 13 refactorings, tagged with hash, arrays, intersection

Find the intersection of ar...

Fafb062f6e8c394dd6b0689c13db2b88 Talk